Sunday, 24 November 2013

Happy_Endings_07/11/13

I am making a lot of progress on the texturing and have now started texturing all of the hospital machinery that will be appearing in our scene. They proved a little tricky as they have multiple textures for different parts. For example, i had to texture all of the creens but also add different textures for the casing of the machines, Metal textures and textures for buttons etc.

 
 
The ventilator was very interesting to texture as I had never seen a ventilator before. So i did some digging and found some references as to what they look like. However, I found that the screen didn't quite look like this and had another one that stuck out a little. So what I did was create the ventilator screen texture with a black outlining which actually gave the machine a nice look. I kept the heart monitor pretty basic.




The IV machine I found really fun to do because at has many different aspects to it. I had to make the IV bag and the tube transparent with a slight bluish tinge that makes it look like it is holding liquid. To do this I changed the transparency of the IV bag and the tube and liquid so that you can see through it. The IV was modelled with a screen even though they don't usually have them so I had to improvise and used another heartrate monitor screen that looks completely different from the ones i have already used to give it an authentic look.

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